Bos Wars Scripting API: Index


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AI Config Game Magic Map Presentation Map Setup Research SaveGame Sound Tileset Triggers UI UnitType
AStar
ActionDefeat
ActionDraw
ActionSetTimer
ActionStartTimer
ActionStopTimer
ActionVictory
AddKeystrokeHelp
AddMessage
AddObjective
AddTip
AddTrigger
AiAttackWithForce
AiCheckForce
AiDebug
AiDebugPlayer
AiDump
AiForce
AiForceRole
AiGetRace
AiGetSleepCycles
AiPlayer
AiResearch
AiSet
AiSetCollect
AiSetReserve
AiSleep
AiUpgradeTo
AiWait
AiWaitForce
Briefing
CenterMap
ChangeUnitsOwner
CheckDependency
CreateUnit
DecorationOnTop
DefineAi
DefineAiHelper
DefineAiPlayer
DefineAllow
DefineAnimations
DefineBoolFlags
DefineBurningBuilding
DefineButton
DefineButtonStyle
DefineCampaign
DefineCheckboxStyle
DefineConstruction
DefineCursor
DefineDecorations
DefineDefaultActions
DefineDefaultIncomes
DefineDefaultResourceAmounts
DefineDefaultResourceNames
DefineDependency
DefineEditorUnitTypes
DefineGameSounds
DefineMapOption
DefineMapSetup
DefineMenu
DefineMenuGraphics
DefineMenuItem
DefineMissileType
DefineModifier
DefinePanelContents
DefinePlayerColorIndex
DefinePlayerColors
DefinePlayerTypes
DefineRaceNames
DefineRanks
DefineSpell
DefineSprites
DefineTileModel
DefineTileset
DefineUI
DefineUnitAllow
DefineUnitStats
DefineUnitType
DefineVariables
DefineViewports
Diplomacy
GameCycle
GetCurrentLuaPath
GetDependency
GetMapOption
GetNumOpponents
GetNumUnitsAt
GetTimer
GetUnitVariable
GetVideoFullScreen
GetVideoResolution
Group
HealthSprite
IfNearUnit
IfRescuedNearUnit
KillUnit
KillUnitAt
LibraryPath
ListDirectory
ListDirsInDirectory
ListFilesInDirectory
LoadMap
LoadTileModels
Log
MakeSound
MakeSoundGroup
MakeUnit
ManaSprite
MapSound
MoveUnit
NewColors
PlayFile
PlayMusic
PlaySound
Player
PresentMap
RemoveObjective
ReplayLog
ResetKeystrokeHelp
RevealMap
RightButtonAttacks
RightButtonMoves
SaveGame
SavePreferences
Selection
SetAiType
SetAllPlayersBuildingLimit
SetAllPlayersTotalUnitLimit
SetAllPlayersUnitLimit
SetBuildingCapture
SetCdMode
SetClickMissile
SetCurrentChapter
SetCurrentTip
SetDamageFormula
SetDamageMissile
SetDefaultMap
SetDiplomacy
SetDoubleClickDelay
SetEditorSelectIcon
SetEditorStartUnit
SetEditorUnitsIcon
SetFogOfWar
SetFogOfWarGraphics
SetFogOfWarOpacity
SetGameCursor
SetGameCycle
SetGameName
SetGamePaused
SetGlobalSoundRange
SetGodMode
SetGrabMouse
SetGroupId
SetGroupKeys
SetHeightMap
SetHoldClickDelay
SetKeyScroll
SetKeyScrollSpeed
SetLeaveStops
SetLocalPlayerName
SetMapMiniImage
SetMaxSelectable
SetMetaServer
SetMinimapTerrain
SetMouseScroll
SetMouseScrollSpeed
SetMouseScrollSpeedControl
SetMouseScrollSpeedDefault
SetMusicVolume
SetObjectives
SetResourcesHeld
SetRevealAttacker
SetSelectionStyle
SetSharedVision
SetShowAttackRange
SetShowCommandKey
SetShowOrders
SetShowReactionRange
SetShowSightRange
SetShowTips
SetSoundRange
SetSoundVolume
SetSpeedBuild
SetSpeedResearch
SetSpeedResourcesHarvest
SetSpeedResourcesReturn
SetSpeedTrain
SetSpeedUpgrade
SetSpeeds
SetStartView
SetTile
SetTileMap
SetTitleScreens
SetTrainingQueue
SetUnitVariable
SetUseHPForXp
SetVideoFullScreen
SetVideoResolution
SetVideoSyncSpeed
SetXPDamage
SharedVision
ShowEnergySelectedOnly
ShowFull
ShowHealthBar
ShowHealthDot
ShowHealthHorizontal
ShowHealthVertical
ShowManaBar
ShowManaDot
ShowManaHorizontal
ShowManaVertical
ShowMapLocation
ShowNoFull
SlotUsage
SoundForName
SoundOff
SoundOn
StopMusic
StratagusMap
SyncRand
Unit
missile
Last changed: $Id: index.html 8792 2007-04-29 03:50:18Z jim4 $
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